The Mental Detox You Know You Should Do But Aren't Doing
//Whether it’s gaining momentum or finding ways to release, doing this small habit comes with big rewards.
//Whether it’s gaining momentum or finding ways to release, doing this small habit comes with big rewards.
//Whether you think life is a game or not, there's a game that's been programmed in your mind by your parents, teachers, and society.
//A productivity system that actually works
//3 tips to help you (actually) get stuff done with a to-do list
Getting "DEVELOPER_ERROR" or "[AuthApiError: Passed nonce and nonce in id_token should either both exist or not."?
//It influences how players will view the rest of your game.
// Sharing my sound design process for games without music theory background knowledge.
// Game art for game developers with questionable artistic abilities.
// I was given wings
Unity gets stuck on "Building scene 0" when building for Android?
Showing my development progress over the past few weeks while struggling to balance a new job.
Creating lots of characters for Roguesphere where you smash foes and conquer worlds, while moving to a new place with Laura.
Hardware
// At the other end of the bridge.
Roguesphere Devlogs
A first of it's kind devlog from me.
Game Development
// If game development didn't require discipline, everyone would be making AND releasing games.
Roguesphere Devlogs
Have Roguesphere automatically download and install in your device on release day!
Roguesphere Devlogs
List of all the new sound effects added before the beta release.
Roguesphere Devlogs
Play the Roguesphere open beta now!
Hardware
// all I see are flaws, but I got to love those too. Imperfectly perfect :)
Roguesphere Devlogs
Player upgrades in Roguesphere
Roguesphere Devlogs
Design talk about the spawning rules of the Loki inspired portal in the game.
Roguesphere Devlogs
A nice and quick addition I've made for the game.
Roguesphere Devlogs
In Roguesphere, as you progress and hop from one planet to the next, you have to pick one difficulty upgrade.
Game Development
// What's real is that we ultimately end up in tutorials or forums so the key is to strike a good balance and not become overly dependent on them.